It differs in that if you have the B.R.A.I.N part upgraded to the maximum level and activate your thrusters while the moonlander is stationary, the main “pod” of the moonlander will detach from the wheels and leave you with a flying vehicle. Moonlander - This vehicle comes equipped with thrusters as standard, and no extra tuning påart is required to use them.Thrusters - Equipping this tuning part will allow you to fly on rocket thrusters, at the cost of high fuel consumption.The air controls must be mastered in order to land correctly from jumps and to correct vehicle orientation on bumps and slopes.Īdditionally some vehicles and tuning parts allow a third level of functionality to be activated when both pedals are pressed at the same time. Holding the brake while in the air will cause the rear of the car to rise and pivot on the central axis, potentially allowing you to frontflip.Holding the accelerator in the air will cause the nose of your car to lift and pivot on the central axis, potentially allowing you to backflip.These controls take on additional functionality when the car is airborne. The left pedal is the brake, which will slow the car, and the right pedal is the accelerator, which will move the car forward. The primary gameplay of Hill Climb Racing 2 is that of a 2D physics-based racing game, where you must race to the end of a course on a 2D plane, while avoiding flipping the car or hitting the drivers head. In order to have your highscore be put here on the sidebar, please submit your highscore to the pinned adventure thread!īack to HCR2-Wiki overview. Google Groups highscores page (this site is not affiliated with /r/HillClimbRacing) Hill Climb Racing 1 (without boosters) Adventure map Official Links - Fingersoft - Facebook - Twitter - Instagram - Discord - Wiki - HCR1 - HCR2Ĭommunity High Scores Click on an adventure map or an event to see high scores by vehicle! Welcome to r/HillClimbRacing! Feel free to brag about your high scores and ask for help getting your scores higher!
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